The welt is in flames. Germany has been reduced kommen sie rubble. Japan is no much longer doing fine either. However there zu sein one person who refuses kommen sie give up.

Du schaust: Adolf ich hock in meinem bonker

Teaser (German)


Character & Story

‘ADOLF – I bei der sitting in my bonker’ zu sein based on ns famous character - created von Walter Moers. Walter contacted me an autumn of 2004 kommen sie ask if ich would it is in interested bei making a 3D-teaser for bei animated feature. Of course I was glücklich to oase been given die opportunity and an the following months ich made a quick music clip based on Walter’s storyboard and Thomas Pigor’s song. In the clip in irritable and frustrated ADOLF ist sitting in his bunker - which ist basically a toilet - and complains around his miserable situation.


As mentioned above, the clip was planned together a teaser weil das a feature film. Walter’s ahead animated attributes were done together 2D attracted animation, dafür we set out kommen sie prove the his cosmos works also in 3D. The zuerst person who attempted zu translate Walter’s open and loose graphic style into 3D was Bernhard Haux, studying punkt the film Academy in Ludwigsburg at the time. His short film ‘Echte Vögel kotzen nicht’, deshalb based ~ above a story by Walter Moers, was a success weist various film festivals. Bernhard’s zuerst attempts made the possibilities as well as the challenges von a 3D-‘ADOLF’ apparent.

Production began in January von 2005 and completed bei April, dafür proper preparation was key. Fortunately the people that Walter brought in were all highly motivated and excited kommen sie get zu work.

I began with die modelling und shading of the backgrounds while carsten Sommer made the maquettes* von Adolf und his dog Blondi. Farbe did die modelling zum most des the merchandising figures von Walter’s characters, deshalb he was the man charged through transitioning ‘ADOLF’ native sketches zu a maquette. In order zu build ns mesh bei 3D, us needed ns maquette together a prototype. With each other with jan Berger und Carla Heinzel, ich worked ~ above finishing the modelling, rigging, shading, und animating too as ns rendering and compositing during the following months.

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We made 3 versions von the clip, one in German, one bei French und the third an English. Over there were even thoughts around making an Italian version.

*figurine of a character, do out of clay or other sculpting materials.



I tried kommen sie match Walter’s storyboard as closely as possible. I really wanted to keep ns comic book-like framing.

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Slide show


Upon Completion

The clip was finished ~ above deadline. Bei the complying with months mine team und I ongoing our freelance activities. Soon it ended up being clear that a green light weil das feature manufacturing would notfall be coming in the close to future. Bei the summer von 2006 Walter released die third volume von his ‘ADOLF’ comic, ‘ADOLF – der Bonker’, which contained a DVD with die clip. Only a few days letztere the clip was uploaded to Youtube, google video und other videobilien hosting sites. It was downloaded more than 8 million times und was questioned throughout ns media und arts sections an news papers. Some civilization criticized the clip because they thought about it unacceptable to make a comedic film with such topic matter. Most opinions, however, were positive; some also mentioned the there ist value an creating a caricature des evil.


DirectorIdea, characters & StoryboardMusicVoicesLyricsAnimationMaquettes3D Modelling & personality RiggingShading & LightingCompositingEditingBaby Adolf PaintingNewsreaderMusiciansRe-RecordingMasteringFinancingProduction

Felix GönnertWalter MoersThomas PigorThomas PigorWalter Moers, thomas PigorFelix Gönnert, Carla HeinzelCarsten SommerJan Berger, felix GönnertFelix GönnertCarla HeinzelGregor WilleTorsten WolberSven KuntzeThomas Pigor, ulf HenrichMark BihlerCalyx Bo KondrenZweite Medienfonds German Filmproductions GFPGmbH & Co. Beteiligungs KGWalter Moers, Elvira Moers

Tech Specs

Length 2’51” minFormat 4:3 | PAL | shade | 25 fps | stereo sound | animated music clip